G’Day! The name’s Cameron and welcome to my little website for SIT124. As the background images may suggest, I am a large fan of video games, science fiction, medieval history, and fantasy.
I am a second year student studying a Bachelor of Game Design and Development. As my course title may suggest, I am looking to become a game designer later in my life, namely in areas of lead, character, story, and possibly level design. The dream is to create my own game and to see it bring joy to those who play it.
Simple right? It is no simple task to go from being a graduate student to becoming a game designer (for a large game company anyway) so I’ll have to work my way up, most likely from a position such as a QA Tester (Anon, n.d.). It’s a road that I’m willing to walk to complete my dream.
Many of the skills required for being a game design I have or am in the process of improving. The below lists came from cross-referencing the skills audit and the skills listed by various:
The skills that I currently have are:
The ability to work in a team
The ability to communicate effectively both verbally and written
Knowledge and experience in 3D design programs
Decent drawing skills (colouring is a different matter)
Creativity and the ability to be imaginative
Able to take on constructive criticism
Problem recognition and solving
The skills I currently need to work on:
Programming
Strategic Thinking
User Interface Design
Critical Thinking
Project Management
Attention to detail



